resources & design

Resources blog. Angel, 14, China. I code, I write, and I sleep a lot. That's about it. Here, you'll find resources of all kinds, from writing to coding to photoshop! I hope you'll find something that will be useful for you.
01.02.03.04.05.06.
run by angel
yes but also these

courf:

  • the ‘camp counselors at the same sleep away camp’ au
  • the ‘my new fbi partner/consultant is really hot’ au
  • the ‘we have to sing a duet together but i hate you’ au
  • the ‘i should not be this attracted to the new intern’ au
  • the ‘you accidentally shipped this weird thing to my apartment’ au
  • the ‘my new best friend’s sibling is so hot’ au
  • the ‘forced lab partners’ au
  • the ‘you just joined the -sports team here- that i’m the captain of’ au
  • the ‘we both tried to grab the last copy of that book in the shop’ au
  • the ‘we went to a con/party dressed as a couple on accident’ au
  • the ‘my roommate’s best friend is really obnoxious but also hot’ au
  • the ‘we’re the only ones in this subway car and the metro broke down’ au
  • the ‘new bartender at my favorite bar is unfairly attractive’ au

writing-tips-blog:

10 Ways to Launch Strong Scenes

Categories: How to Improve Writing Skills, How to Start Writing a Book, 1st Chapter, Literary Fiction Writing, What’s New, Writing Your First Draft Tags: craft/technique, fiction.

Any story or novel is, in essence, a series of scenes strung together like beads on a wire, with narrative summary adding texture and color between. A work of fiction will comprise many scenes, and each one of these individual scenes must be built with a structure most easily described as having a beginning, middle and end. The beginning of each scene is what we’ll address here.

The word beginning is a bit misleading, since some scenes pick up in the middle of action or continue where others left off, so I prefer the term launch, which more clearly suggests the place where the reader’s attention is engaged anew.

Visually, in a manuscript a new scene is usually signified by the start of a chapter, by a break of four lines (called a soft hiatus) between the last paragraph of one scene and the first paragraph of the next one, or sometimes by a symbol such as an asterisk, to let the reader know that time has passed.

Each new scene still has a responsibility to the idea or plot you started with, and that is to communicate your idea in a way that is vivifying for the reader and that provides an experience, not a lecture. Scene launches, therefore, pave the way for all the robust consequences of the idea or plot to unfurl. Each scene launch is a reintroduction, capturing your reader’s attention all over again. Start each scene by asking yourself two key questions:

  • Where are my characters in the plot? Where did I leave them and what are they doing now?
  • What is the most important piece of information that needs to be revealed in this scene?

Only you and the course of your narrative can decide which kinds of launches will work best for each scene, and choosing the right launch often takes some experimentation. Here we’ll cover 10 key techniques for launching scenes in three main ways: with action, narrative summary or setting.

ACTION LAUNCHES
The sooner you start the action in a scene, the more momentum it has to carry the reader forward. If you find yourself explaining an action, then you’re not demonstrating the action any longer; you’re floating in a distant star system known as Nebulous Intellectulus—more commonly known as your head—and so is the reader.
Keep in mind the key elements of action: time and momentum. It takes time to plan a murder over late-night whispers; to cause an embarrassing scene by drunkenly dropping a jar at the grocery; to blackmail a betraying spouse; or to haul off and kick a wall in anger. These things don’t happen spontaneously, they happen over a period of time. They are sometimes quick, sometimes slow, but once started, they unfold until finished.
The key to creating strong momentum is to start an action without explaining anything:

Albert leads them all into the dining room and everyone drifts around the large teak table, studying the busily constructed salads at each place setting—salads, which, with their knobs of cheese, jutting chives and little folios of frisée, resemble small Easter hats.

“Do we wear these or eat them?” asks Jack. In his mouth is a piece of gray chewing gum like a rat’s brain.

Lorrie Moore plunges her reader into the above scene in the story “Beautiful Grade.” Although the action is quiet, there is physical movement and a sense of real time. The lack of explanation for what is happening forces the reader to press on to learn more. The action gives clues to the reader: The characters are led into a room full of wildly decorated salads that one character is uncertain whether he should eat or wear, which gives a sense of the environment—probably chic. We get a feeling for Jack—he’s got a good sense of humor. Clearly something more is going to happen in this environment, and judging from the tone of the paragraph, we can probably expect irony and humor.

Action launches tend to energize the reader’s physical senses. To create an action launch:

1. GET STRAIGHT TO THE ACTION. Don’t drag your feet here. “Jimmy jumped off the cliff” rather than “Jimmy stared at the water, imagining how cold it would feel when he jumped.”

2. HOOK THE READER WITH BIG OR SURPRISING ACTIONS. An outburst, car crash, violent heart attack or public fight at the launch of a scene allows for more possibilities within it.

3. BE SURE THAT THE ACTION IS TRUE TO YOUR CHARACTER. Don’t have a shy character choose to become suddenly uninhibited at the launch of a scene. Do have a bossy character belittle another character in a way that creates conflict.

4. ACT FIRST, THINK LATER. If a character is going to think in your action opening, let the action come first, as in, “Elizabeth slapped the Prince. When his face turned pink, horror filled her. What have I done? she thought.”

NARRATIVE LAUNCHES
Writers often try to include narrative summary, such as descriptions of the history of a place or the backstory of characters, right at the launch of a scene, believing that the reader will not be patient enough to allow actions and dialogue to tell the story. In large doses, narrative summaries are to scenes what voice-overs are to movies—distractions and interruptions.

Yet a scene launch is actually one of the easier places to use a judicious amount of narrative summary, so long as you don’t keep the reader captive too long. Take the opening of this scene in Amanda Eyre Ward’s novel How to Be Lost:

The afternoon before, I planned how I would tell her. I would begin with my age and maturity, allude to a new lover, and finish with a bouquet of promises: grandchildren, handwritten letters, boxes from Tiffany sent in time to beat the rush. I sat in my apartment drinking Scotch and planning the words.

The above bit is almost entirely narrative summary, and the only action—drinking Scotch—is described, not demonstrated. There is no real setting, and the only visual cues the reader has are vague and abstract. However, the narrative summary does demonstrate the nature of the character, Caroline—she feels she must butter her mother up, bribe her even, in order to ask for something she needs, which turns out to be a relatively small thing. It reflects Caroline’s tendency to live in her head, and shows us she’s the kind of person who must prepare herself mentally for difficult things—a theme that recurs throughout the book. It’s also useful because Caroline spends a lot of time by herself, cutting herself off from her relationships, and, therefore, it is very true to her personality. In just one short paragraph of narrative summary, the reader learns a lot about Caroline, and Ward gets to action in the next paragraph:

Georgette stretched lazily on the balcony. Below, an ambulance wailed. A man with a shopping cart stood underneath my apartment building, eating chicken wings and whistling.

If the entire scene had continued in narrative summary, it would have had a sedative effect on the reader, and the scene’s momentum would have been lost.

A narrative approach is best used with the following launch strategies:

5. SAVE TIME BY BEGINNING WITH SUMMARY. Sometimes actions will simply take up more time and space in the scene than you would like. A scene beginning needs to move fairly quickly and, on occasion, summary will get the reader there faster.

6. COMMUNICATE NECESSARY INFORMATION TO THE READER BEFORE THE ACTION KICKS IN. Sometimes information needs to be imparted simply in order to set action in motion later in the scene. Opening sentences such as, “My mother was dead before I arrived,” “The war had begun” and, “The storm left half of the city underwater,” could easily lead to action.

7. REVEAL A CHARACTER’S THOUGHTS OR INTENTIONS THAT CANNOT BE SHOWN THROUGH ACTION. Coma victims, elderly characters, small children and other characters sometimes cannot speak or act for physical, mental or emotional reasons; therefore the scene may need to launch with narration to let the reader know what they think and feel.

SETTING LAUNCHES
Sometimes setting details—like a jungle on fire, or moonlight sparkling on a lake—are so important to plot or character development that it’s appropriate to include visual setting at the launch of a scene. This is often the case in books set in unusual, exotic or challenging locations such as snowy Himalayan mountains, lush islands or brutal desert climates. If the setting is going to bear dramatically on the characters and the plot, then there is every reason to let it lead into the scene that will follow.

John Fowles’ novel The Magus is set mostly on a Greek island that leaves an indelible imprint on the main character, Nicholas. He becomes involved with an eccentric man whose isolated villa in the Greek countryside becomes the stage upon which the major drama of the novel unfolds. Therefore, it makes sense for him to launch a scene in this manner:

It was a Sunday in late May, blue as a bird’s wing. I climbed up the goat-paths to the island’s ridge-back, from where the green froth of the pine-tops rolled two miles down to the coast. The sea stretched like a silk carpet across to the shadowy wall of mountains on the mainland to the west. … It was an azure world, stupendously pure, and as always when I stood on the central ridge of the island and saw it before me, I forgot most of my troubles.

The reader needs to be able to see in detail the empty Greek countryside in which Nicholas becomes so isolated. It sets the scene for something beautiful and strange to happen, and Fowles does not disappoint.
These final three methods can create an effective scenic launch:

8. ENGAGE WITH SPECIFIC VISUAL DETAILS. If your character is deserted on an island, the reader needs to know the lay of the land. Any fruit trees in sight? What color sand? Are there rocks, shelter or wild, roaming beasts?

9. USE SCENERY TO SET THE TONE OF THE SCENE. Say your scene opens in a jungle where your character is going to face danger; you can describe the scenery in language that conveys darkness, fear and mystery.

10. REFLECT A CHARACTER’S FEELINGS THROUGH SETTING. Say you have a sad character walking through a residential neighborhood. The descriptions of the homes can reflect that sadness—houses can be in disrepair, with rotting wood and untended yards. You can use weather in the same way. A bright, powerfully sunny day can reflect a mood of great cheer in a character.

Scene launches happen so quickly and are so soon forgotten that it’s easy to rush through them, figuring it doesn’t really matter how you get it started. Don’t fall prey to that thinking. Take your time with each scene launch. Craft it as carefully and strategically as you would any other aspect of your scene. Remember that a scene launch is an invitation to the reader, beckoning him to come further along with you. Make your invitation as alluring as possible.

This article was written by Jordan E. Rosenfeld.

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Stereotypical MBTI in fiction: a Summary

INTJ: The quiet person who sits in the corner and glares. Probably doesn't know how to smile. Or flirt. Might kill people

INFJ: The nervous overly tidy dependable person, alternatively the quiet wise person, alternatively the one that yells a lot.

ISFJ: The good one. The 'group mom', usually. Very loyal and cautious. Might be overprotective.

ISTJ: The protector. Dependable, tends to focus on protecting loved ones above all. Traditional.

INTP: The nerd. The kind you put in their own locker. Very smart. The person who keeps talking even when everybody already stopped paying attention.

INFP: The good person. An idealist. Really enthusiastic about morals. Good protagonist.

ISFP: The artist. Very laid-back, casual and chill but also caring. Also a good protagonist.

ISTP: The person who's into things like vehicles. Needs to be active. The kind of person to jump on buildings or have a bow with arrows.

ENTJ: The perfect leader unless they're the antagonist which they quite probably are. Might also kill people. Good planners.

ENFJ: Very sweet people. Everybody likes them and they like everyone. Very determined. Know how to get what they want.

ESFJ: Usually highly value morals. Want everyone to have a good time. Family/friends oriented kinda people. You could say selfless.

ESTJ: Logical administrator, good planner. Might be workaholic. Probably will be. Not very good with feelings.

ENTP: The witty one. Probably also yells a lot. Very spontaneous. Very likely to be the greedy yet lovable halfway antagonist.

ENFP: Very enthusiastic and optimistic. Not a big fan of planning. Very spontaneous. Very fun. Comic relief character, sometimes.

ESFP: Party people. Want everyone to have a good time. Easily bored. Feel v. comfortable in a group.

ESTP: Good protagonist material. Might be kinda manipulative. Very casual and kind of carefree.

wittacism:

It’s essay writing season for tons of students!

After being a college writing tutor for over a year, I thought I would share my advice with all you awesome people on tumblr. This is how I write essays, but if you’ve got more tips, feel free to add them below. 

Happy writing. You can do it!

textsfromtitanfood:

consider the following aus

  • “we wore matching halloween costumes to this party” au
  • “we’re the only ones who didn’t get the email about class being canceled” au
  • “tried to get the candy bar that didn’t drop out of the vending machine and now my hand is stuck can u help me out” au
  • “we’re the only ones on campus who didn’t go home for christmas” au
  • “we both got in separate bar fights downtown and now we’re waiting in the ER comparing stories” au
  • “accidentally fell in your lap while standing on this crowded bus” au
  • “can u help me sneak my cat into my dorm” au
  • “accidentally got assigned the same library study room so I guess we’ll have to share for the semester” au
  • “It’s raining and u forgot your umbrella so come over and stand under mine while we wait for the bus” au
  • “I rented the apartment above your flower shop and in the last two months you’ve gotten a new flower I’m allergic to so I keep buying bouquets until I can figure out which kind it is” au

youths-haven:

incognito-author:

vacidicar:

spadenightmaren:

what if your phobias are based off how you died in a past life

Why is this not getting around faster

DUDE

Noooo

thepaperplaneofexistence:

describing eye colors isn’t actually v helpful as a description??? talk about the makeup smeared on the left side, the lines under their eyes, the sloppily cut hair obscuring their eyes from view, how bloodshot or sunken they seem in the face, how wide they go at the slightest sound, how glassy and unblinking they seem, how they’re always darting away

all of that tells me a bit more about the character than whatever shade of gemstone they most resemble, seriously

let’s talk about slytherins

sub-ignis:

I am sick and tired of people talking about pureblood Slytherins.

Because you know who’s going to have the most ambition? The most innate sense of their own superiority? The muggle-born one. The first wizard in an ordinary family. No one else was special enough. Just them. Give me a Slytherin boy with social climbing parents who jump right in with them, who makes sure that they study the lineage of every family and profession in their shining star’s new world. Hell, give the Slytherin overbearing parents who Googled everything they ever did as a kid, typed in /is my child gifted?/ a hundred thousand times until flowers and fireworks started blooming and the word magical finally had to be typed. 

Let me see those parents spend hours online hunting down contraband magical texts so that their kids can get a leg-up on the other kids. Show me parents signing their kids up for botany walks so they get a sneak peek at Herbology long before any Hogwarts letter arrives. Let me see different parents, low and down and out telling their little Slytherin that they always knew that they were going to be special, and here they all are.  

Show me a Slytherin girl who loves their Muggle parents and is going to do everything they can to ensure their entire family’s success because they created something magical. Her.

Show me a muggle-born Slytherin who runs a black market internet cafe in Hogsmeade, or hell, who rents out ballpoint pens by the hour because fuck quills.

Or let’s see divinations into the stock exchange this morning, shall we? Father should like to know.

Show me a little muggle-born eleven year old who’s shunned by the pureblood Slytherins only to make a suspiciously profitable lemonade stand with her little muggle sisters because there’s no one more important to a Slytherin than their own flesh and blood. Show me that girl in seventh year, teaching her siblings how to stand like someone who can rewind an hour, hold dragons, warp the world around them, so that one well-married Slytherin can go to No. 10 Downing St and give their little sister a high five. 

I’m bored of blood-supremacy. Show me Slytherin supremacy.

The Complete Encyclopedia of Wizarding Charms, Hexes, Jinxes, and Spells

astoriagreensass:

A compendium of some five-hundred-plus spells, The Complete Encyclopedia of Wizarding Charms, Hexes, Jinxes, and Spells was compiled by Everard Alabastor Underwood in the early 20th century. Regularly updated by the Underwood Lexicography Foundation, it has come to be appreciated as one of the Wizarding World’s most expansive and reliable magic reference volumes.

A

Abigo ah-BIH-goh - Throws back an object. Unskilled practitioners can state the name of the object (Eng.). A Banishing Charm.

Ablattero ah-BLAH-terr-oh - Causes the victim to babble.

Abludificus ab-loo-DIFF-ih-kus - Dispels, protects against ‘cheating’ magic. Often cast on exam quills.

Acalanthus ahk-ah-LAN-thus - Temporarily transfigures an object into a giant canary.

Accio AK-ee-oh - Summons an object. The name of the object can be stated, though it is often unnecessary. A Summoning Charm.

Accetus AK-eh-tus - When cast on a person, everything they eat or drink tastes like vinegar.

Accresco Momentum ak-RESS-ko mo-MEN-tum - Increases the speed of a falling object.

Acerba ah-KER-bah - Makes food bitter.

Aculeus ak-yoo-LAY-us - Throws a number of small thorns from one’s wand.

Adesco Ferriculum ah-DES-koh fer-IK-yoo-lum - Encourages bread to rise.

Adesco Membrum ah-DES-koh MEM-brum - Gives the victim an erection. Ineffective on the fairer sex.

Adesse ad-ESS-ay - Causes the subject to suddenly raise their hand.

Adhero ad-HEER-oh - Adheres two objects together.

Adstrinxi ad-STREEN-ksee - Tightens something.

Aeneus ay-NAY-us - Turns an object to bronze.

Agitantus agg-ih-TAN-tus - Makes the victim paranoid.

Agneo AGG-nee-oh - Transfigures an object into a lamb.

Aguamenti AH-gwa-MEN-tee - Conjures a jet of water from the caster’s wand.†

Alarte Ascendare ah-LAR-tay as-en-DAR-ay - Causes an object to shoot up into the air.

Alectiplectus ah-lek-tee-PLEK-tus - Produces a parachute from the end of one’s wand.

Alohomora al-o-ho-MOR-ah - Unlocks an object.

Alveus AL-vee-us - Hollows an object.

Read More

death-by-pikachu:

nikaalexandra:

pro tip: in a zombie apocalypse, your first stop shouldn’t be a guns shop, it should be a hardware store. not only are they stocked with enough caustic materials and sharp weaponry to make your head spin, they usually also have camping and survival gear as well as food. and most are windowless and easy to defend. just saying.

pro tip 2: Buy the shark mail that divers use. If a shark can’t bite through it, neither can a zombie

THEME ♥